Echoes of the end game5/16/2023 Framerate settings were changed to allow 60 or 75 FPS ONLY, be aware that uncapping them via the configuration file will make weird animation glitches. Fixed Collision Bug in the back door at the Bar (Walking through the door and falling into oblivion). Fixed Collision Bug in one of the barrels at the Bar (Climing the barrel near the door). The Safe in the warehouse now will remember if you know the code after loading a game. Added a Glowing effect to the Gunpowder Document due players always missing it. Resolution can be now changed in Fullscreen mode and Window mode normally. Increased nav on the Bar Kitchen, the zombie won't doubt to chase the player anymore. Added limits to the movable box in the sewers. Fixed Boss Bug that spawned a second Boss and then destroyed it in a few secs. Fixed Camera Angle and Added a light to the 2F Warehouse door, most players missed out this room. Fixed Game Breaking Bug that allowed the player to move while getting bitten. Fixed Danger and Caution State, animations should apply properly to each state now. Fixed Game Breaking Bug that prevented the player to finish the Demo (Mini Boss SoftLock). ![]() Now you can Aim with Left CTRL and Fire with Spacebar. ![]() Updated the Control Layout on the Main Menu. Fixed a missleading typo in the rebinding menu that displayed the wrong keys for Aim/Fire on Keyboard. By popular demand the reload button has been adjusted to the (X) on the Gamepad. Thank you for playing our Demo and taking your time to provide feedback, while we keep working on more updates and fixes here you have a list of the Newest Fixes and tweaks that were added to the Demo (These would be the last): ![]() IMPORTANT NOTE: Due a Steam bug sometimes it will get stuck while downloading the patch
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